12/12/2023 0 Comments Hiei yu yu hakusho suprise![]() When they do, highlighted by a red exclamation point, it’s surprisingly satisfying. Rare but Satisfying Counters: Counterattacks (melee only) occur a small percentage of the time, and almost exclusively with your units.The worldmap above and the first two sub-areas below. Here Yu Yu Hakusho succeeds with a quick, navigable game. An SRPG needs minimal inputs for its numerous repetitive actions. Easy on the Controls: The button economy of the control scheme is pleasantly lean.Additionally if they are chosen for the next battle they start at only half power in both hit and mana points. Characters who fall in battle gain no experience from it. Death Matters-duh: While we prefer the Final Fantasy Tactics styled phoenix down death handling, here some consequence for losing a unit still occurs.Enemies do not dodge much or at all, though, so this mechanic is underutilized. Some high-end SRPGs include this mechanic, and we are pleasantly surprised to see it here. The Good:įace it: From which direction a unit is attacked makes a difference in damage and potentially dodging. ![]() You can field up to five characters of your choosing as your roster grows to about twice that. The game’s overall path is linear, with only minor order choice within map-area sections. But is it really? Consider the realm of SRPGs with dog people, rabbit people, and whatever moogles are.Īs one might expect in a GBA game, the terrain is non-rotatable 2D with implied elevation. At first thought you might think the Yu Yu Hakusho universe strange. It’s a rather pure SRPG experience that moves along quickly, not bogged down by excessive button presses, cut scenes, or story. There are no deal breaking flaws, and the majority of the gameplay is built around solid mechanics. We did not say incredibly deep, but we did say decent. With all that said you can imagine our surprise at finding out what a decent game this is. But we understand what it’s like to have to pay the bills as a company. Yes, they even did a Hi Hi Puffy AmiYumi game. They appear to be a studio whose repertoire is licensed titles. In fact we believe this is the only SRPG Sensor Sweep Studios has made. We went into this game with very low expectations. We’ll analyze it’s SRPG qualities, not being unduly swayed by the larger franchise. The list is surprisingly extensive-dating all way back to the early 1990s. There’s indeed no shortage of games based upon it. We know nothing about the apparently it is quite popular and rather venerable franchise. ![]() We have not watched Yu Yu Hakusho the anime. Platform: Gameboy Advance Turn-Based Strategy Role Playing Game: Turns by Unit Completion Level: 90%, 28 Hours
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